How to prototype Unique Cards quickly

Hi, Nico here. My two previous posts about game design were about theory. For today, I thought I’d share something more practical. I will give a step-by-step tutorial on how to quickly prototype different unique cards using a spreadsheet program (in … Continued

What we learned from Eric Lang

Last June 15, renowned game designer Eric Lang tried two of our games: Energy Superstarâ„¢ and Trese Case Files. He gave some great feedback and tips on how to improve our game design process. In this post, I’ll be writing about what … Continued